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GMR R6
GMR R6
Tournaments

Malta Cyber Series: VII - Qualifier #2 - Europe

Ponad 2 lata temu
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Wt., grudnia 19, 17:00 UTC
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Format

Tom Clancy's Rainbow Six Siege icon
Gra i regionR6S, Global
Ready windowWt., grudnia 19, 16:00 - Wt., grudnia 19, 17:00
Liczebność drużyny5 vs 5 + 2 substitutes
Nagroda specjalna$20,000
FormatDo pierwszej przegranej

Informacje

Notice: Turkey and Balkans qualifier has been rescheduled to 22nd December. Please note the updated rules for roster restrictions and valid player countries.

MALTA CYBER SERIES: VII

DECEMBER 2023 - MARCH 2024

Get ready for some intense Rainbow Six action with The Malta Cyber Series: VII – Rainbow Six Siege Edition!

This competition brings together top teams in a fierce battle for supremacy. The online qualifiers will showcase skill and strategy as teams from Europe compete for a coveted spot in the Offline Finals held in Malta. The tournament format includes 8 thrilling Online Qualifiers, featuring a Last Chance Qualifier (LCQ) and a two-day double-elimination live final showdown in Malta. The final 4 teams of the LCQ will not only secure a spot in the Offline Finals but also receive a paid flights and accommodation in Malta for the event!

With a $20,000 prize pool on the line, the stakes are high, and only the best will emerge as The Malta Cyber Series: VII – Rainbow Six Siege champions. https://maltacyberseries.com/rainbow-six-siege/


LAN FINALS PRIZEPOOL

  • First Place = $12,000
  • Second Place = $5,000
  • Third Place = $3,000

FORMAT

  • 12th Dec | Qual 1 - UK, Ireland & Nordic | Online | top 2 teams qualify for LCQ |
  • 19th Dec | Qual 2 - Europe | Online | top 2 teams qualify for LCQ |
  • 21st Dec | Qual 3 - Europe | Online | top 2 teams qualify for LCQ |
  • 22nd Dec (rescheduled from 14th Dec) | Qual 4 - Turkey & Balkans | Online | top 2 teams qualify for LCQ |
  • 9th Jan | Qual 5 - Europe | Online | top 2 teams qualify for LCQ |
  • 11th Jan | Qual 6 - Europe | Online | top 2 teams qualify for LCQ |
  • 16th Jan | Qual 7 - Europe | Online | top 2 teams qualify for LCQ |
  • 18th Jan | Qual 8 - Europe | Online | top 2 teams qualify for LCQ |
  • 27-28th Jan | Last Chance Qualifier | Online Broadcast | 16 teams seeded based on qualifier placement |
  • 16-17th Mar | LAN Final | Malta | 6 teams (4 qualified + 2 invited) |

QUALIFIER RULES

General

  • One player or coach from each team must be nominated as the team point of contact. This person must join the Discord server here: https://discord.gg/tVa6T5yfp9
  • All tournament announcements, support, and admin decisions will be made in Discord.
  • Community casts are permitted for the 8 Online Qualifiers. Any interested casters can join the Discord: https://discord.gg/tVa6T5yfp9
  • Player streaming is permitted with a minimum delay of 3 minutes.
  • Fairplay and sportsmanship is expected of all teams in preparation of, and while competing in, the Cyber Series.
  • Tournament admins reserve the right to forfeit matches or eliminate teams at their discretion.
  • Players need to report their score on the platform and join a screenshot of the result Please note that the result is automatically approved 7 minutes after a team reported a score. If not contested by then, the score will be considered correct and won't be reverted.

Region Restrictions

  • Active rosters must contain at least 3 out of 5 players from the list of permitted countries for each stage.
  • Qual 1 | Sweden, Norway, Northern Ireland, Finland, United Kingdom, Iceland, Ireland, Isle of Man, Jersey, Denmark, Faroe Islands, Guernsey, Åland Islands
  • Qual 2, 3, 5, 6, 7, 8 | Albania, Andorra, Austria, Belgium, Bosnia & Herzegovina, Bulgaria, Croatia, Cyprus, Czechia, Denmark, Estonia, Faroe Islands, Finland, France, Germany, Gibraltar, Greece, Guernsey, Hungary, Iceland, Ireland, Isle of Man, Italy, Jersey, Kosovo, Latvia, Liechtenstein, Lithuania, Luxembourg, Malta, Moldova, Monaco, Montenegro, Netherlands, North Macedonia, Northern Ireland, Norway, Poland, Portugal, Romania, San Marino, Serbia, Slovakia, Slovenia, Spain, Svalbard & Jan Mayen, Sweden, Switzerland, Turkey, Ukraine, United Kingdom, Vatican City, Åland Islands
  • Qual 4 | Turkey, Albania, Bosnia & Herzegovina, Bulgaria, Croatia, Greece, Kosovo, Montenegro, North Macedonia, Romania, Serbia, Slovenia
  • In the event of qualification, travel to LAN Finals will only be provided from European countries (see the list of countries for qualifier 2).
  • Flights, catering and accommodation for the LAN finals in Malta will be provided for 5 players + 1 substitute or coach.

Roster

  • Teams are allowed 2 substitutes. The use of a substitute on the active roster must be declared to tournament admins no less than 12 hours ahead of tournament stage start time and the substitute must play all matches in that stage.
  • Qualifying teams may change players between tournament stages but they must keep 3 out of the 5 players from the active roster that originally qualified.
  • Once qualified, teams cannot compete in any further qualifiers.
  • All players must be over 18 years of age.

Server

  • Server selection for Online Qualifiers should be mutually agreed upon by both teams, in the event that an agreement cannot be reached tournament admins will select the server.
  • Server selection for the Last Chance Qualifier is based on top seed preference.
  • Server rehosts are permitted once per team per map during the Preparation Phase or before any damage has been taken in the Action Phase. Reasons for a rehost include disconnects and game bugs that limit player control.

Cosmetics

Players can only use the battle dress uniforms and headgears listed below. All other battle dress uniforms and headgear are banned from use in competitive play:

Operator’s default skins Pro League skins (gold sets) Pro teams branded cosmetics Esports Programs’ cosmetics Drone skins & Elite skins are not allowed (including gadgets, excluding animation).

Cosmetics penalties (drone skins, gadget skins, uniforms and headgears)

  • 1st Offence: Warning
  • 2nd Offence: Round loss
  • 3rd Offence: Map loss

This will not be applied retroactively at the end of a map or a match, therefore this needs to be brought to admins immediately if an unallowed skin is observed.

You may request a rehost from your opponent to remove the unallowed skin immediately or at the next round if you do not wish to report it to the admins, which is usually the best way to deal with this situation. If you have such agreement, please don't escalate it further.

Any abuse of the reporting system concerning skins may be penalised.

Monitor System Status

  • Monitor System Status (MOSS) must be downloaded and installed before competing in Open or Closed Qualifiers: https://nohope.eu/
  • MOSS must have the Rainbow Six Siege parameter, to do so you can follow these steps: "File" → "Parameters" → "Rainbow Six" and must record all matches.
  • Players must keep MOSS files created, unaltered, and stored on their computer for the next 15 days. Only tournament admins will request saved MOSS files, and they are not required to provide a reason for the request.

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