Information
Tournament Information
- Registration Closes: 5:45pm ET Day of Event
- Check-In Begins: 5:00pm ET
- Start Time: 6:00pm ET
- Registration Fee: Free
- Team Cap: 40 Teams of 3
- Region: NA
Tournament Game Settings
- Maps: Kings Canyon, Olympus
- Data Center: Virginia/New York
- Format: Single Elim
- 20 Team Matches - Top 10 Advance to Final
- Top 5 in Final move on to Invitational (Dates: Every 9 weeks)
- Points earned per match, and reset every match; based on Placement and kills
- Team size: 3 +1 Sub
- Free Agents Permitted As space permits.
- If your team drops below 2 and no Agents are available, you will not compete
- All Platforms and Ranks permitted.
Prize Pool at Invitational Only
- To Be Determined
- Top 3 Eligible for Prize Pool
Payout
- All Payouts will be handled through ChallengerMode Wallet unless otherwise stated prior to Invitational Registration.
Points
- Placement
- 1: 12
- 2: 9
- 3: 7
- 4: 5
- 5: 4
- 6-7: 3
- 8-10: 2
- 11-15: 1
- Kills
- 1 Point per Kill
Ties
All ties will be resolved in rank of points as order below:
- Current Match Scores
- Current Match Placement
- Current Match Kills
Lobby Codes
- Once all teams have been finalized, Player codes will be messaged to the teams via ChallengerMode Group Chat or Discord depending on communication needs.
- All players will be required to enter the code and enter the custom lobby solo and group up with their respective teams and promptly change their team name to that which was provided upon registration.
- Anyone caught deliberately joining other teams or trolling in any way that holds up the start of the match will be disqualified and risks being banned from all future 1Life2Play matches.
- It is the responsibility of all players individually to be on time and ready to play at the predetermined times. Matches will not be delayed for teams who are short a player, unless determined by the Admin to be necessary.
Disconnects
In the event that a player is disconnected from the match, that player will have the ability to attempt to reconnect to their respective match but the match will not reset and gameplay will continue. In the event of multiple disconnects, it is up to the Admin to determine if a reset is necessary.
Cheating/Glitching/Abusive Behavior
Any Team or Competitor may be disqualified from competing in any match hosted by 1Life2Play at the Admin’s discretion. Actions that will lead to disqualification are, but not limited to:
- The use of any cheat, hack, mod or 3rd Party “Helper” Software.
- Taking advantage of known or unknown exploits within the game. (It is the responsibility of the competitors to understand and avoid all illegal exploits.)
- “Teaming” or Any communication with others teams to assist in advancement.
- “Stream sniping” or exploiting a streamers perspective to gain an advantage within the match.
- Competing in multiple events at the same time.
- Abusive or Unsportsmanlike behavior; including harassment, abusive profane language, bullying to any and all teammates, Admins, sponsors and fellow competitors alike.
- Any act that will delay the start of a match or lobby setup.
Streaming
- Streaming for these events is allowed.
- All streamers are encouraged to have a minimum of a 5 minute delay on their streams in order to prevent the possibility of “stream sniping”.
ALL ADMIN DECISIONS ARE FINAL
1LIFE2PLAY AND ITS ADMINS RESERVE THE RIGHT TO AMEND THESE RULES AND GUIDELINES AS THEY DETERMINE TO BE SUITABLE. ALL RULES AND GUIDELINES WILL BE FINALIZED BEFORE EACH EVENT AND STAND FOR THAT AND FUTURE EVENTS UNLESS OTHERWISE STATED OR AMENDED.