{
    "challenge": {
        "action": {
            "backToBracket": {
                "text": "Back to bracket"
            },
            "backToTitle": {
                "text": "Back to {{title}}"
            },
            "callTimeout": {
                "confirmMessage": "You will call a timeout on behalf of the team. Are you sure?",
                "text": "Call timeout"
            },
            "cancel": {
                "text": "Cancel"
            },
            "cancelInvite": {
                "confirmMessage": "Do you want to remove the invitation?",
                "confirmTitle": "Remove invitation"
            },
            "clone": {
                "confirmMessage": "This will create a new lobby with same settings",
                "successMessage": "Successfully cloned lobby",
                "text": "Clone lobby"
            },
            "close": {
                "confirmMessage": "Are you sure you want to close this game?",
                "text": "Close game"
            },
            "closed": {
                "text": "Closed challenge"
            },
            "csAdminPanel": {
                "text": "CS Admin Panel"
            },
            "disableServer": {
                "confirmMessage": "The server will be disabled (removed from the server pool).",
                "text": "Disable server"
            },
            "forceFail": {
                "confirmMessage": "The game will fail (i.e. no team wins).",
                "text": "Force fail"
            },
            "forceReady": {
                "confirmMessage": "Set the user to ready.",
                "text": "Set ready"
            },
            "forceStart": {
                "confirmMessage": "All competitors will be forced ready and the game will be started.",
                "text": "Force start"
            },
            "forceStartPubgLobby": {
                "confirmButtonText": "Force start",
                "confirmMessage": "This will force-start the in-game PUBG lobby. It should start automatically if all players have joined.",
                "confirmTitle": "Force start in-game lobby",
                "text": "Force start in-game lobby"
            },
            "forceStartReporting": {
                "confirmMessage": "Players will be able to report the results for this game immediately.",
                "text": "Force start reporting"
            },
            "forceWin": {
                "confirmMessage": "The selected team will win the game. Are you sure?",
                "h2h": {
                    "description": "Highest score at first position is the winner."
                },
                "multiTeam": {
                    "description": "Select a team or player and move it up or down in the standings using the controls."
                },
                "text": "Force win"
            },
            "goToGame": "Go to game",
            "goToLobby": "Go to lobby",
            "goToNextGame": {
                "text": "Go to next game"
            },
            "goToTournament": {
                "text": "Go to tournament"
            },
            "imReady": {
                "feedback": "You need to verify that you are ready to play.",
                "text": "I'm Ready"
            },
            "ingameSide": {
                "text": "In-game side"
            },
            "kick": {
                "confirmMessage": "Do you want to remove **{{userName}}** from the game?"
            },
            "leave": {
                "confirmMessage": "Are you sure you want to leave this game?",
                "text": "Leave game"
            },
            "openChat": "Open game chat",
            "pubgBackoffice": {
                "text": "PUBG Backoffice"
            },
            "recreateGame": {
                "confirmMessage": "This will create a new challenge with the same settings and teams. This will not automatically remove this game from the leaderboard.",
                "text": "Recreate game"
            },
            "relaxDeadlines": {
                "confirmMessage": "The go-to-game timer will be removed and the game will have an additional hour to complete.",
                "text": "Relax deadlines"
            },
            "rematch": {
                "text": "Rematch"
            },
            "reportResults": {
                "adminOnlyFeedback": "Only admins can report and set the results of this game.",
                "approveResult": "Approve result",
                "disputeResult": "Dispute result",
                "editReport": "Edit report",
                "feedback": "You can dispute a result by submitting evidence to the contrary.",
                "preFeedback": "Return to this game lobby and report the results after the game.",
                "text": "Report results",
                "tooltip": "Thank you for submitting your results! You can view and edit your report here."
            },
            "resetVeto": {
                "confirmMessage": "The game will need to be discarded after resetting the veto. Are you sure?",
                "confirmMessage_running": "The current game will be discarded after resetting the veto. Are you sure?",
                "successMessage": "The veto has been reset. Go to the next game to start a new veto.",
                "text": "Reset veto"
            },
            "share": {
                "extra": "Check out the game {{name}} on {{tenant}}!",
                "text": "Share"
            },
            "start": {
                "adminOnlyFeedback": "Waiting for admin to ready up all teams and start the game.",
                "feedback": "Waiting for all users in lobby to become ready.",
                "text": "Start game"
            },
            "technicalPause": {
                "confirmMessage": "You will initiate an admin tech pause. Are you sure?",
                "text": "Tech pause"
            },
            "timeout": {
                "text": "Timeout"
            },
            "viewGame": {
                "text": "View game"
            },
            "viewMatchDetails": {
                "text": "Match details"
            },
            "voteToCancel": {
                "confirmMessage": "Are you sure you want to vote to cancel this game? When all players have voted yes, the challenge will be cancelled.",
                "text": "Vote to cancel game"
            }
        },
        "adminPanel": {
            "actions": "Actions",
            "adminsAndCasters": "Admins and casters",
            "allowOvertime": "Allow overtime",
            "botMatchId": "Bot match ID",
            "deadline": "Deadline",
            "gameOverview": "Game overview",
            "gameServerOwner": "Game server owner",
            "gameStatus": "Game status",
            "links": "Links",
            "map": "Map",
            "mode": "Mode",
            "name": "Name",
            "overtime": "Overtime",
            "pauseSetting": "Pause setting",
            "playEndedAt": "Play ended at",
            "playStarted": "Play started",
            "playStartedAt": "Play started at",
            "region": "Region",
            "regionMode": "Region mode",
            "serverLocation": "Server location",
            "startWaitsForAdmin": "Start waits for admin",
            "tvDelay": "TV delay"
        },
        "alert": {
            "tieBreak": {
                "message": "This game is in a tie-break state and needs an admin intervention.",
                "message_admin": "This game is in a tie-break state, click here to resolve it."
            }
        },
        "badge": {
            "adminResolved": {
                "text": "Admin-completed",
                "tooltip": "The game was completed by an admin."
            },
            "cancelled": {
                "text": "Cancelled",
                "tooltip": "The game was cancelled."
            },
            "closedLobby": {
                "text": "Closed",
                "tooltip": "The creator of this game has left the lobby."
            },
            "discarded": {
                "text": "Discarded",
                "tooltip": "The game was failed or discarded by an admin. The results from this game will not be counted."
            },
            "failed": {
                "text": "Failed",
                "tooltip": "The game failed."
            },
            "failedByAdmin": {
                "text": "Failed by admin",
                "tooltip": "The game failed by admin decision."
            },
            "failedByProvider": {
                "text": "Failed by provider",
                "tooltip": "The game failed due to an internal problem."
            },
            "goToGameTimeout": {
                "text": "Not in-game",
                "tooltip": "The players didn't join the game on time."
            },
            "lobby": {
                "text": "Open lobby",
                "tooltip": "Users can join the game."
            },
            "nullified": {
                "text": "Cancelled",
                "tooltip": "The game was cancelled by the tournament or the organizer. No winner was declared."
            },
            "played": {
                "text": "Played",
                "tooltip": "The game was played."
            },
            "readyUpTimeout": {
                "text": "Not ready",
                "tooltip": "The players didn't ready up in the {{tenant}} lobby on time."
            },
            "resolved": {
                "text": "Completed",
                "tooltip": "The game has ended."
            },
            "running": {
                "text": "Running",
                "tooltip": "The game is ongoing."
            },
            "starting": {
                "text": "Starting",
                "tooltip": "The game is starting."
            },
            "waiting": {
                "text": "Waiting",
                "tooltip": "This game has not been created yet."
            },
            "walkover": {
                "text": "Walkover",
                "tooltip": "One team did not show up on time."
            },
            "zombified": {
                "text": "Timed out",
                "tooltip": "The game went on for too long."
            }
        },
        "attachment": {
            "moreTeams_one": "+{{count}} more team",
            "moreTeams_other": "+{{count}} more teams"
        },
        "base": {
            "challenge": "Challenge",
            "host": "Host",
            "inLobby": "In lobby",
            "lineups": "Lineups",
            "map": "Map",
            "pastGame_one": "Past game",
            "pastGame_other": "Past games",
            "results": "Results",
            "starting": "Starting game...",
            "waitingForGameToStart": "Waiting for game to start..."
        },
        "challengeList": {
            "noGamesTitle": "No games"
        },
        "chat": {
            "challenge": {
                "defaultChatMessage": "I challenge you!",
                "description": "Select a game to challenge {{name}} in.",
                "noGames": {
                    "heading": "No games",
                    "text": "Add a game account to challenge someone."
                }
            }
        },
        "competitor": {
            "empty": {
                "joinTeam": "Join team"
            }
        },
        "cs2Admin": {
            "broadcast": {
                "action": {
                    "enable": "Enable CSTV+",
                    "reset": "Reset CSTV+",
                    "setPublicRedirect": "Set public CSTV redirect"
                },
                "successMessage": "Broadcast enabled"
            },
            "common": {
                "cstv1": "CSTV1",
                "cstv2": "CSTV2",
                "cstvDemo": "CSTV demo",
                "quickActions": "Quick actions",
                "started": "Started",
                "state": "State",
                "status": "Status"
            },
            "cstvNiceNames": {
                "header": "Set public CSTV+ semantic name",
                "hintText": "Make sure the previously assigned game has ended before reusing the same semantic name!",
                "labelText": "Semantic name",
                "placeholder": "primary, secondary, ...",
                "successMessage": "Semantic name updated"
            },
            "enforceTeamPolicy": {
                "action": {
                    "edit": "Edit team enforcement policy"
                },
                "errorMessage": "Could not update the policy. Please try again.",
                "header": "Team enforcement policy",
                "placeholder": "Choose how team enforcement should be configured",
                "selectPolicy": "Select policy",
                "successMessage": "The policy has been updated."
            },
            "lobbyOverview": {
                "noMapSelected": "No map selected",
                "noServerSelected": "No server selected"
            },
            "maps": {
                "currentGameSuffix": " (this game)",
                "currentMapSuffix": " (current)",
                "editMap": "Edit map",
                "editMapForGame": "Edit map (game {{number}}/{{bestOf}})",
                "editMaps": "Edit maps",
                "empty": {
                    "text": "There are currently no picked maps.",
                    "title": "No maps"
                },
                "gameLabel": "Game {{number}}",
                "saveAndDiscard": {
                    "buttonText": "Save and discard game",
                    "message": "Changing the map of a running game will discard the game. Players will have to ready up in a new lobby.",
                    "title": "Save and discard game"
                },
                "successMessage": "The map was successfully changed."
            },
            "restoreBackup": {
                "action": {
                    "confirmButtonText": "Yes, restore backup",
                    "text": "Restore backup"
                },
                "empty": {
                    "text": "There are currently no backups available.",
                    "title": "No backups"
                },
                "header": "Restore backup for game {{number}}",
                "infoMessage": "The match is restoring to {{backupTitle}}.",
                "message": "The match will be restored to **{{backupTitle}}**. Do you want to continue?",
                "selectBackup": "Select backup",
                "selectBackupPlaceholder": "Select backup...",
                "selectGame": "Select game",
                "selectGamePlaceholder": "Select game...",
                "title": "Restore backup"
            },
            "serverLocation": {
                "empty": {
                    "text": "There is currently no server location set.",
                    "title": "No server location"
                },
                "emptyLocations": {
                    "text": "The selected providers do not have any server locations available.",
                    "title": "No locations"
                },
                "header": "Edit server location",
                "saveAndDiscard": {
                    "buttonText": "Save and discard game",
                    "message": "Changing the server location of a running game will discard the game. Players will have to ready up in a new lobby.",
                    "title": "Save and discard game"
                },
                "saveForUpcomingGames": "Save for upcoming games",
                "selectCustomServerPool": "Select custom server pool",
                "selectLocation": "Select location",
                "selectProvider": "Select provider",
                "selectProviderPlaceholder": "Select server provider",
                "successMessage": "The server location was successfully changed."
            },
            "serverStatus": {
                "action": {
                    "disableAkros": "Disable Akros",
                    "enableAkros": "Enable Akros"
                },
                "akrosEnabledChanged": "Akros enabled set to \"{{enabled}}\".",
                "endReason": "End reason",
                "heading": "Server status",
                "publicCstv": "Public CSTV+"
            },
            "teams": {
                "action": {
                    "adminPause": "Admin pause",
                    "adminUnpause": "Admin unpause",
                    "forceStart": "Force start",
                    "forceStartQuick": "Force start (quick)",
                    "goLive": "Go live",
                    "restartWarmup": "Restart warmup",
                    "restoreBackup": "Restore backup",
                    "swapTeams": "Swap teams"
                },
                "addTimeoutMessage": "This will add a timeout. Are you sure?",
                "adminPauseMessage": "This will send 'mp_pause_match'. Are you sure?",
                "callCommand": "Call {{command}}",
                "confirmButtonText": "Yes",
                "forceStartQuickMessage": "This will start the game faster with no warmup end countdown. Make sure players are ready. Are you sure?",
                "freezeTime": "Freeze time",
                "goLiveCountdownTitle": "Go live (countdown)",
                "goLiveMessage": "This will begin the warmup end countdown before going live. Are you sure?",
                "heading": "In-game status",
                "liveScore": "Live score",
                "muteAll": "Mute all",
                "muteCoach": "Mute coach",
                "muteNone": "Mute none",
                "pauseTime": "Pause time",
                "removeTimeoutMessage": "This will remove a timeout. Are you sure?",
                "resetToWarmupMessage": "This will reset the game back to warmup. Are you sure?",
                "resetToWarmupTitle": "Reset to warmup",
                "round": "Round",
                "roundEnd": "Round end",
                "roundTime": "Round time",
                "swapTeamsMessage": "This will reset the round score. Are you sure?",
                "techPauses": "Tech pauses",
                "timeout": "Timeout",
                "timeoutMessage": "This will initiate a timeout. Are you sure?",
                "timeouts": "Timeouts",
                "timeoutsOvertime": "Timeouts OT"
            }
        },
        "deadline": {
            "gameMustCompleteIn": "The game must complete within",
            "notReadyTeamsDefeatIn": "Teams that are not ready will be defeated in",
            "notReadyTeamsInGameDefeatIn": "Teams that are not ready in-game will be defeated in",
            "outOfTime": "Time's up...",
            "reportedResultsAcceptedIn": "The reported results will automatically be accepted in",
            "resultReportingStartsIn": "Result reporting starts in",
            "resultReportingStartsShortly": "Result reporting starts shortly, sit tight.",
            "waitingForTeams": "Waiting for teams"
        },
        "dotaAdmin": {
            "action": {
                "adminForceLaunch": "Admin force launch",
                "forceLaunchHint": "Force-start the Dota 2 game if everyone is ready and it did not start automatically.",
                "moveBotHint": "Move the bot from the player slot to the pool if it is stuck in the player slot.",
                "moveBotToPool": "Move bot to pool"
            },
            "dotaGameOverview": "Dota game overview",
            "notInGame": "Not in game",
            "notStarted": "Not started"
        },
        "fragment": {
            "game": "game",
            "overtime": "overtime",
            "theGame": "the game",
            "walkover": "walkover"
        },
        "gameTag": {
            "copyAvatarNameSuccessMessage": "In-game name copied!",
            "csgo": {
                "akrosCheck": "I confirm that I've launched CS2 through Akros.",
                "akrosDownload": "You have to launch CS2 through the Akros client. Download here.",
                "confirmAkrosRunning": "Confirm that Akros is running to access the server details.",
                "copyServerIp": "Copy server IP",
                "copyServerIpLink": "Or copy server IP to connect to the server.",
                "cstvInfo": {
                    "casterPrimary": "Caster CSTV 1",
                    "casterSecondary": "Caster CSTV 2",
                    "delay": "({{delay}} delay)",
                    "heading": "CSTV info",
                    "hideServerAndPassword": "Hide server and password.",
                    "loadCstvPlus": "Load CSTV+",
                    "noDelay": "(No delay)",
                    "publicBroadcast": "Public CSTV",
                    "showServerAndPassword": "Show server and password.",
                    "waitingForCstvPlus": "Waiting for CSTV+..."
                },
                "ftpCredentials": {
                    "directory": "Directory",
                    "header": "Game Server FTP",
                    "hideTooltip": "Hide FTP credentials.",
                    "label": "FTP credentials",
                    "port": "Port",
                    "showTooltip": "Show FTP credentials.",
                    "uriLabel": "FTP Uri",
                    "user": "User",
                    "waitingForServer": "Waiting for server..."
                },
                "goToGame": {
                    "badge": {
                        "description": "Waiting for all players to join the server.",
                        "text": "Go to game"
                    }
                },
                "joinServer": "Join server",
                "launchGame": "Launch game",
                "launchGameWithAkros": "Launch game with Akros",
                "mobileInstructions": {
                    "text": "Copy the server IP to connect to the game on your computer."
                },
                "needHelp": "Need help?",
                "onlyPlayersInLobby": "Only players in the {{tenant}} lobby can join this game.",
                "repair": {
                    "badge": {
                        "description": "Restoring a backup on the server. This may take a moment.",
                        "text": "Restoring backup"
                    },
                    "heading": "Restoring backup",
                    "text": "Please contact admin for help."
                },
                "serverDetails": "Server details",
                "serverSetup": {
                    "badge": {
                        "description": "Setting up a game server and deploying the configuration.",
                        "text": "Server setup"
                    },
                    "heading": "Setting up game server",
                    "text": "This might take a few minutes..."
                },
                "steamAccountHint": "Make sure you are logged in to the correct Steam account",
                "steamAccountHintSuffix": "before launching.",
                "voting": {
                    "badge": {
                        "description": "Players are voting to decide the server setup.",
                        "text": "Veto"
                    },
                    "heading": "Vote for server location and map",
                    "text": "Please go to {{tenant}} on the web to vote for server location and map.",
                    "waitingToBegin": "Waiting for server and map voting to begin..."
                }
            },
            "desktopOnly": {
                "placeholder": {
                    "text": "Please go to {{tenant}} on the web to join this game."
                }
            },
            "dota": {
                "failed": {
                    "heading": "Something went wrong",
                    "text": "We are sorry for the inconvenience. Please contact support to get help."
                },
                "joinLobby": "Join Dota 2 lobby",
                "launchGame": {
                    "details": "Make sure you are logged in to the correct Steam account (<0></0>) before pressing \"Play\".",
                    "heading": "Launch game"
                },
                "launchGameWithNameAndPassword": {
                    "browseLobbies": "Go to \"Play Dota\" > \"Custom Lobbies\" > \"Browse\"",
                    "declineInvite": "Decline the in-game invitation",
                    "findLobby": "Find and join your lobby with the following details:",
                    "heading": "Launch game with name and password",
                    "stepHeading": "Follow these steps"
                },
                "mobile": {
                    "text": "Launch Dota 2 on your computer and accept the invite. If you did not get an invite to the game, you can request a new invite by pressing the button below."
                },
                "newInviteSent": "A new invite has been sent.",
                "troubleshoot": {
                    "acceptInviteHeading": "My \"Accept\" button is greyed out",
                    "acceptInviteText": "If your button to accept the in-game invitation is greyed out, you may have disabled party-invites from non-friends. To change this, go to your in-game options > \"Advanced\" > \"Social\" and turn off \"Block party invites from non-friends\".",
                    "coinTossHeading": "The in-game coin toss is not working",
                    "heading": "Troubleshoot"
                },
                "working": {
                    "heading": "Creating Dota 2 lobby",
                    "text": "This might take a few minutes..."
                }
            },
            "fifa": {
                "howToPlay": {
                    "heading": "Follow the steps to start the game",
                    "steps": {
                        "_1": {
                            "heading": "Add opponent",
                            "text": "Add your opponent as a friend on Xbox Live or PlayStation Network using the in-game name provided."
                        },
                        "_2": {
                            "heading": "Create match",
                            "text": "In FIFA, select the Play tab and enter the FIFA Ultimate Championship (FUT) Hub. Start a new FUT Friendly Online Season or open an existing season with your opponent. Confirm that the settings correspond to the provided game settings in the lobby."
                        },
                        "_3": {
                            "heading": "Play the match",
                            "text": "Play the match and make sure to record a screenshot or video of the game results."
                        },
                        "_4": {
                            "heading": "Report results",
                            "text": "Return to this game lobby and report the results. In case of a dispute, please contact an admin for assistance."
                        }
                    }
                }
            },
            "gob": {
                "action": {
                    "open": "Open Guns of Boom"
                },
                "howToPlay": {
                    "heading": "Follow the steps to start the game",
                    "steps": {
                        "_1": {
                            "heading": "Open game",
                            "text": "Open **Guns of Boom** on your device."
                        },
                        "_2": {
                            "heading": "Accept invite",
                            "text": "Accept the invite to your match on the banner at the top of the screen."
                        },
                        "_3": {
                            "heading": "No invite?",
                            "text": "If you don't see an invite at the top of the screen, open the **Battle Type** menu next to the **Battle** button at the bottom right and open your match lobby via the **Group** button at the top right."
                        },
                        "_4": {
                            "heading": "Play",
                            "text": "Once everyone has readied up, the game will start. When the game is over, the results will automatically be updated on {{tenant}}."
                        }
                    }
                }
            },
            "howToPlay": "How to play",
            "isTerminated": {
                "heading": "The game has completed",
                "text": "Please go back to the game lobby to view the results."
            },
            "lobby": {
                "doNotSharePassword": "Do not share this password with anyone.",
                "name": "Lobby name: {{name}}",
                "password": "Lobby password:"
            },
            "lol": {
                "heading": "Copy the tournament code and start the League of Legends client",
                "howToLinkText": "How do I use tournament codes?",
                "mobile": {
                    "text": "Copy and use the tournament code to create a custom game in the League of Legends client on your computer."
                },
                "tournamentCode": "Tournament code"
            },
            "manualReporting": {
                "multiTeam": {
                    "heading": "Follow the steps to start the game",
                    "steps": {
                        "_1": {
                            "heading": "Join game",
                            "text": "Please wait for an admin to provide instructions on how to join this game in the game lobby chat."
                        },
                        "_2": {
                            "heading": "Play game",
                            "text": "Play the game and save a screenshot of your in-game results as proof."
                        },
                        "_3": {
                            "heading": "Report results",
                            "text": "After the game is completed, return to this {{tenant}} lobby to report your results."
                        }
                    }
                },
                "versus": {
                    "heading": "Follow the steps to start the game",
                    "steps": {
                        "_1": {
                            "heading": "Create lobby",
                            "lobbyInfo": "Join using the lobby name and password listed below.",
                            "text": "The team captain on the left side ({{leftTeamCaptainUserName}}) should create a lobby in {{gameTitle}}.",
                            "text_solo": "The player on the left ({{leftTeamCaptainUserName}}) should create a lobby in {{gameTitle}}."
                        },
                        "_2": {
                            "heading": "Invite",
                            "text": "The team captains should add each other as friends in {{gameTitle}}.",
                            "text2": "The team captain on the left side ({{leftTeamCaptainUserName}}) needs to invite the team captain on the right side ({{rightTeamCaptainUserName}}).",
                            "text2_solo": "{{leftTeamCaptainUserName}} should invite {{rightTeamCaptainUserName}} to the lobby. Your game accounts are shown below.",
                            "text3": "Each team captain is then responsible for inviting the rest of their team members to the in-game lobby. The game accounts of all participating players are shown below.",
                            "text_solo": "Add each other as friends in {{gameTitle}}."
                        },
                        "_3": {
                            "heading": "Start game",
                            "text": "When everyone has joined the lobby, {{leftTeamCaptainUserName}} can start the game.",
                            "text2": "Take a screenshot of your in-game results and save it in case proof is required due to the players reporting different results."
                        },
                        "_4": {
                            "heading": "Report results",
                            "text": "After the game is completed, return to this {{tenant}} lobby to report your results."
                        }
                    }
                }
            },
            "paladins": {
                "action": {
                    "launchViaSteam": "Launch Paladins via Steam"
                },
                "description": "Make sure you are logged in to the correct Paladins account (<0></0>). Once everyone is online, you will receive an invite to your game lobby in the Paladins client.",
                "heading": "Join Paladins Lobby",
                "placeholderNotInGame": "You are not in this game.",
                "steamHint": "Not on Steam? Open Paladins on your device to find your invite."
            },
            "pubg": {
                "cancelled": {
                    "heading": "Cancelled",
                    "text": "This PUBG game was cancelled."
                },
                "creating": {
                    "heading": "Creating PUBG lobby",
                    "text": "This might take a few minutes..."
                },
                "heading": "Start PUBG on your PC and join the custom game with the information below",
                "helpLinkText": "How do I join a PUBG game?",
                "lobbyName": "Lobby name",
                "lobbyPassword": "Lobby password",
                "reporting": {
                    "heading": "Gathering game results",
                    "text": "This might take a few minutes..."
                },
                "steam": {
                    "buttonText": "Launch PUBG via Steam",
                    "hintText": "Not on Steam? Open PUBG on your device to join the lobby."
                },
                "teamAlert": {
                    "heading": "Important",
                    "text": "Make sure you join the correct team slot (team number) in order to properly receive a score."
                },
                "teamNumber": "Team #"
            },
            "rainbowSix": {
                "howToPlay": {
                    "heading": "Follow the steps to start the game",
                    "steps": {
                        "_1": {
                            "heading": "Create custom game",
                            "text": "The team captain on the left side ({{leftTeamCaptainUserName}}) creates a Rainbow Six custom game."
                        },
                        "_2": {
                            "heading": "Invite",
                            "text": "The team captains should add each other as friends on Ubisoft Connect.",
                            "text2": "The team captain on the left side ({{leftTeamCaptainUserName}}) needs to invite the team captain on the right side ({{rightTeamCaptainUserName}}).",
                            "text3": "Each team captain is then responsible for inviting the rest of their team members to the in-game lobby. The Ubisoft Connect names for all participating players are shown below."
                        },
                        "_3": {
                            "heading": "Start game",
                            "text": "When everyone has joined the lobby, ({{leftTeamCaptainUserName}}) can start the game.",
                            "text2": "Take a screenshot of your in-game results and save it in case proof is required due to the players reporting different results."
                        },
                        "_4": {
                            "heading": "Report results",
                            "text": "After the game is completed, return to this {{tenant}} lobby to report your results."
                        }
                    }
                }
            },
            "rocketLeague": {
                "howToPlay": {
                    "heading": "Follow the steps to start the game",
                    "steps": {
                        "_1": {
                            "heading": "Create custom game",
                            "text": "The team captain on the left side ({{leftTeamCaptainUserName}}) creates an in-game custom game according to the settings provided below."
                        },
                        "_2": {
                            "heading": "Join",
                            "text": "Find and join the private lobby with the name shown above using the provided password."
                        },
                        "_3": {
                            "heading": "Start game",
                            "text": "When everyone has joined the lobby, {{leftTeamCaptainUserName}} can start the game.",
                            "text2": "Take a screenshot of your in-game results and save it in case proof is required due to the players reporting different results."
                        },
                        "_4": {
                            "heading": "Report results",
                            "text": "Return to the {{tenant}} lobby and report the results. In case of a dispute, please contact an admin."
                        }
                    }
                }
            },
            "smite": {
                "action": {
                    "launchViaSteam": "Launch Smite via Steam"
                },
                "heading": "Join Smite Lobby",
                "placeholderNotInGame": "You are not in this game.",
                "steamHint": {
                    "invite": "Not on Steam? Open Smite on your device to find your invite.",
                    "join": "Not on Steam? Open Smite on your device to join the lobby."
                },
                "steps": {
                    "acceptInvite": {
                        "description": "Once everyone is online, you will receive an invite to your game lobby in the Smite client.",
                        "heading": "Accept invite",
                        "learnMore": "If you did not get an invite (always the case on Xbox) you can join the lobby in the custom game browser. Click <0>here</0> to learn more."
                    },
                    "joinLobby": {
                        "backToInvite": "Click <0>here</0> to go back to the invite information.",
                        "description": "Join the Smite in the custom game browser using the following information:",
                        "emptyNameWarning": "Due to a bug in the Smite API the lobby will appear with an empty name",
                        "heading": "Join lobby",
                        "lobbyNameLabel": "Lobby name",
                        "lobbyPasswordLabel": "Lobby password"
                    },
                    "logIn": {
                        "description": "Log in to Smite and make sure you are logged in to the correct Smite account (<0></0>).",
                        "heading": "Log in to Smite"
                    }
                }
            },
            "tft": {
                "copySummonerName": "Copy summoner name",
                "howToPlay": {
                    "heading": "Follow the steps to start the game",
                    "host": {
                        "tooltip": "The host is responsible for setting up the game by creating it, making sure all players are in the lobby and starting it when everyone is ready."
                    },
                    "steps": {
                        "_1": {
                            "heading": "Create custom lobby",
                            "text": "The host ({{name}}) creates a custom lobby for a \"Normal\" (non-ranked) game of Teamfight Tactics in the League of Legends client."
                        },
                        "_2": {
                            "heading": "Invite players",
                            "text": "The host ({{name}}) then proceeds to add the other players from the {{tenant}} lobby to the custom TFT lobby by clicking the plus sign on the open slots.",
                            "text2": "Add the others by pasting their in-game username into the search field of the invitation popup. You do not have to be friends in the game client to add players to your lobby."
                        },
                        "_3": {
                            "heading": "Start game",
                            "text": "When everyone has joined the custom TFT lobby, {{name}} can start the game."
                        }
                    }
                }
            }
        },
        "intent": {
            "accountId": {
                "label": "In-game account ID"
            },
            "name": {
                "label": "In-game name"
            },
            "open": {
                "button": "Open {{title}}",
                "help": "Open {{title}} to copy the above values"
            }
        },
        "invitation": {
            "attachment": {
                "invitedUser": {
                    "accepted": {
                        "heading": "You accepted the challenge!"
                    },
                    "cancelled": {
                        "heading": "{{name}} cancelled the challenge."
                    },
                    "declined": {
                        "heading": "You declined the challenge."
                    },
                    "pending": {
                        "heading": "You have been challenged by {{name}}!"
                    }
                },
                "issuerUser": {
                    "accepted": {
                        "heading": "{{name}} accepted your challenge!"
                    },
                    "cancelled": "You cancelled the challenge.",
                    "declined": {
                        "heading": "{{name}} declined your challenge."
                    },
                    "pending": {
                        "heading": "Waiting for {{name}} to accept the challenge."
                    }
                }
            },
            "placeholder": {
                "heading": "You can't invite",
                "text": "You can't invite to this game right now because the game has started or you don't have permission."
            }
        },
        "invite": {
            "heading": "Invite",
            "inLobby": {
                "description": "These users are in the lobby but not in any team.",
                "heading": "In lobby"
            },
            "invited": {
                "description": "These users are invited to the lobby.",
                "heading": "Invited"
            },
            "noInvitedUsers": "No invited users",
            "removeFrom": "Remove from {{noun}}",
            "removeFromConfirm": "Do you want to remove this user from the {{noun}}?"
        },
        "lobbyChat": "Lobby Chat",
        "manageBar": {
            "leaderboard": {
                "editScores": "Edit leaderboard scores"
            }
        },
        "manageTable": {
            "empty": {
                "text": "Please try again with different filters.",
                "title": "No games found"
            },
            "filters": {
                "allGames": "All games",
                "allStates": "All states",
                "allTypes": "All types",
                "game": "Game",
                "search": "Search",
                "searchPlaceholder": "Search...",
                "state": "State",
                "type": "Type"
            },
            "loadMany": {
                "message": "There are currently many games ({{count}}). Do you want to continue and load them all?",
                "title": "Many games"
            },
            "refresh": {
                "button": "Reload",
                "success": "The list was refreshed."
            },
            "states": {
                "cancelled": "Cancelled",
                "cancellingTooltip": "Cancelling and cancelled",
                "completed": "Completed",
                "failed": "Failed",
                "failingTooltip": "Failing and failed",
                "lobby": "Lobby",
                "resolvedTooltip": "Resolved and redeemed",
                "running": "Running"
            },
            "summary": "Found {{count}} active and recent games",
            "time": {
                "created": "Created",
                "scheduled": "Scheduled"
            }
        },
        "manualReporting": {
            "multiTeamPreliminaryAlert": "These results are preliminary and will update as each team reports their results. The results will be verified by an admin.",
            "report": {
                "form": {
                    "adminDecision": {
                        "description": "If enabled, you will submit this report as an admin decision that will override user-reported results.",
                        "labelText": "Submit as admin"
                    },
                    "evidence": {
                        "heading": "Evidence",
                        "proof": {
                            "labelText": "Screenshots/photos"
                        },
                        "text": "Upload evidence to support your report in case of a dispute."
                    },
                    "notes": {
                        "heading": "Notes",
                        "text": "Add additional notes or a link to an image."
                    },
                    "score": {
                        "headingHeadToHead": "Report yours and your opponents results below.",
                        "headingMultiTeam": "Report your results below."
                    },
                    "showAllFields": "Show all fields",
                    "sort": {
                        "ascending": "{{field}}, ascending",
                        "descending": "{{field}}, descending",
                        "placeholder": "Sort by...",
                        "refresh": "Refresh"
                    }
                },
                "heading": "Report results",
                "specialSelectWinner": {
                    "heading": "Select winner"
                },
                "submit": {
                    "approve": {
                        "confirmMessage": "Are you sure you want to approve these results? You can no longer dispute them afterwards."
                    },
                    "report": {
                        "confirmMessage": "Are you sure you want to submit these results? This action is final and cannot be undone."
                    }
                },
                "success": "Submitted results.",
                "waitingForOpponent_one": "Waiting for your opponent to report results.",
                "waitingForOpponent_other": "Waiting for your opponents to report results."
            },
            "reported": {
                "heading": "Results reported"
            },
            "reports": {
                "emptyPlaceholder": {
                    "heading": "No reports",
                    "text": "There are no reports to show yet."
                },
                "heading": "Reports"
            }
        },
        "meta": {
            "createdBy": "Created by ",
            "createdBy_long": "Created <1 /> by <3 />",
            "goToGame": "Go to game!",
            "inGame": "In-game",
            "manualResultsNotMatching": "The team reports are not matching. Please review your reports carefully and ensure they are accurate. Attach screenshots of your results to your report, and contact an admin if you need help resolving any discrepancies.",
            "manualResultsNotMatchingShort": "The team reports are not matching. Please double-check for accuracy, attach screenshots, and contact an admin if needed.",
            "manualResultsTieNotAllowed": "Reporting a tie is not allowed. Please report the correct result.",
            "private": "Private",
            "queueUpToPlayAgain": " Queue up to play again.",
            "ready": "Ready",
            "teamNamesLineup": "<0 />'s lineup",
            "thisChallengeIsPartOf": "This game is part of",
            "votedToCancel": "Voted to cancel"
        },
        "observerPackage": {
            "action": {
                "createPackage": {
                    "text": "Create new package"
                },
                "downloadPackage": {
                    "text": "Download package"
                },
                "spawnModal": {
                    "text": "Observer package"
                }
            },
            "creating": {
                "text": "Creating package..."
            },
            "failed": {
                "text": "Package creation failed",
                "tooltip": "Contact an admin for further help."
            },
            "modal": {
                "description": "Download the observer package for this game.",
                "heading": "Observer packages"
            }
        },
        "modal": {
            "description": "Select a game to continue.",
            "heading": "Challenge {{name}}"
        },
        "reportResults": {
            "heading": "Report Results",
            "notAvailable": {
                "text": "You don't have permission to make an admin decision for this lobby.",
                "title": "Not Available"
            },
            "success": {
                "text": "The result to {{name}} was successfully reported.",
                "title": "Successfully Reported"
            }
        },
        "settings": {
            "form": {
                "isPublic": {
                    "label": "Public game"
                },
                "name": {
                    "label": "Challenge name",
                    "placeholder": "Edit challenge name"
                },
                "teamSize": {
                    "label": "Team size"
                }
            },
            "gameSettings": {
                "heading": "Game settings"
            },
            "specificGameSettings": {
                "heading": "{{gameTitle}} settings"
            },
            "tabs": {
                "game": "Game",
                "general": "General",
                "resultReporting": "Result reporting"
            }
        },
        "statBoxes": {
            "duration": "Duration",
            "mode": "Mode",
            "region": "Region",
            "riotMatchId": "Riot match ID: {{matchId}}"
        },
        "stats": {
            "cities": "Cities",
            "color": "Side",
            "colorDescription": "If black or white.",
            "currentTurnNumber": "Current turn",
            "elo": "Elo",
            "gameMode": "Game mode",
            "gameName": "Game name",
            "kills": "Kills",
            "killsDescription": "Kills in game.",
            "mapSize": "Map size",
            "numberOfTeams": "Number of teams",
            "position": "Position",
            "positionDescription": "Team position.",
            "rating": "Rating",
            "ratingDescription": "Player Elo rating.",
            "score": "Score",
            "tribeType": "Tribe"
        },
        "status": {
            "defeat": {
                "heading": "Defeat {{reason}}",
                "subHeading": "You lost this game.",
                "subHeading_noShow": "You lost this game because you didn't show up in time."
            },
            "draw": {
                "heading": "Draw",
                "subHeading": "No team won this game."
            },
            "missedReadyCheck": {
                "tooltip": "Did not ready up in time."
            },
            "victory": {
                "heading": "Victory {{reason}}",
                "subHeading": "Congratulations, you won {{prize}}!",
                "subHeading_noShow": "Congratulations, you won {{prize}}! The other team didn't show up in time."
            }
        },
        "timeline": {
            "cancelled": {
                "description": "This game was cancelled.",
                "title": "Cancelled"
            },
            "concluded": {
                "description": "This game has ended.",
                "title": "Concluded"
            },
            "failed": {
                "description": "This game failed.",
                "title": "Failed"
            },
            "gameOn": {
                "description": "Bring out your best performance to win the game.",
                "title": "Game time"
            },
            "lobby": {
                "description": "Waiting for all players to join the lobby.",
                "title": "Gathering players"
            },
            "reporting": {
                "description": "All teams must report the results of the game to complete this challenge.",
                "title": "Reporting"
            },
            "veto": {
                "description": "Pick and ban to determine how the games will be played.",
                "title": "Veto"
            }
        },
        "type": {
            "customGame": "Custom game",
            "matchmakingGame": "Matchmaking game",
            "tournamentGame": "Tournament game"
        },
        "votingCard": {
            "action": {
                "ban": "Ban",
                "pick": "Pick"
            },
            "confirmAction": "Do you want to {{action}} {{name}}?",
            "status": {
                "banned": "Banned",
                "picked": "Picked"
            },
            "timelineEntry": {
                "banned": "banned",
                "by": "by",
                "picked": "picked",
                "server": "the server",
                "was": "was"
            }
        }
    }
}
